Certificate in Animation (Part Time)
Take the first step to becoming a professional animator
Pulse College’s Level 6 Certificate in Animation is developed and taught by practicing industry professionals to ensure that you receive the very highest levels of training. A key part of the course involves producing a portfolio of work that will help you get into the exciting and growing Irish and international animation industry.
Studying at Pulse College will introduce you to valuable professional workflows and teach you everything from the basics of animation through to full 3D modelling. With the significant benefit of hands-on experience, you will be taught beyond the standard levels required by academic institutions. This practical experience is an essential element of our unique programme.
This course covers the full range of topics from pre-production, production, and post-production in 2D and 3D animation, as well as the theory behind animation to create an in-depth understanding of the work you do. A key aspect of this course is to produce a polished and exciting portfolio over the course of the 2 years to give you the best opportunity to break into the dynamic, and creative animation industry.
During the course, you will learn about:
- The history and theory of animation
- Sequential art design and production
- Life drawing
- Storyboarding and layout
- Character modelling
- Unwrapping and texturing 3D objects
- 3D rigging and animation
- 2D asset creation and animation
Detailed Course Content
Animation Studio 1
- Explore the history and development of animation
- Introduction to the 12 principles of animation
- Create simple biped 3D characters for animation
- Texture, rig, and animate 3D characters
- Line and contour drawing techniques
- Tonal value in creating the human form
- Gesture drawing
- Skeletal and muscular structure
Storyboarding and Layout
- Defining a storyboard
- Explore the different types of storyboards, techniques, and methodologies
- Designing storyboards for animation
Animation Studio 2
- Rigging 3D characters for use in animation
- Topology and weight painting
- Keyframe animation and the graph editor
- Create biped and quadruped 2D characters for animation
- Use animation principles to augment 2D animation
Sequential Art Design and Production
- Create a visual narrative in your own style
- Examine colour theory
- Identify target market and publishing channels
Texturing and Unwrapping
- Unwrapping different types of 3D models
- Creating multiple texture maps
- Explore a variety of map types and their purposes
- Texturing characters and scenes
John O’Brien has worked as a level designer and later as team lead at Fierce Fun Games. John currently works as a freelance 3D artist. After achieving both a Bachelors and Masters degree in Game Design and Development, John moved into lecturing and has been a lecturer for the past four years. John teaches 3D modelling for characters and environments, texturing, and animating.
Eoghan Cowan has been working as a Concept Artist and Illustrator in the games industry for a number of years. He has worked with Clients such as Ubisoft, Square Enix, Fantasy Flight Games and Romero Games. After studying animation where he received full distinctions he went straight into one of the UKs leading AAA video game concept art outsourcing studios, Leading Light Conceptual Design. He has worked in-house in a number of studios and as a Freelance Concept artist with numerous clients around the world.
Patrick is a BA (Hons) of the Irish School of Animation with nearly ten years of professional experience both in-studio and as a freelancer; he has worked as a Character Animator and Storyboard Artist on several TV shows as well as doing Character and Concept Design for both TV and Film. He has also directed IP development while holding the role of Art Director for Treehouse Republic Ltd, directed animated shorts for festivals and worked on Motion Graphics for TV and Corporate clients; lately he is co-developing his own startup ‘Space Duck Games’. Alongside this, Patrick also regularly teaches courses on both Animation and Storyboarding.
Michael is an experienced 3D artist having worked on a number of successful animated TV shows including “Doc McStufins” and “Henry Hugglemonster” for Disney and “Octonauts”, “Danger Mouse” and “Go Jetters” for the BBC as well as a couple of short films, apps and other projects. Through his work he has earned a wealth of professional experience in a diverse number of roles, such as modelling, texturing, lighting, rigging, animation and 3D visual effects. Michael still works actively within the industry and is currently involved in projects with StoryToys ltd. in Dublin. Through his work in animation Michael has become proficient in several different industry standard software tools such as 3Ds Max, Maya and ZBrush. Michael is very passionate about film, animation and computer games having previously earned an MA in Computer Games Art. Michael currently teaches at Pulse College on our part time animation course on various 3D modules.
Interview Applications Now Open for September 2017!
This course is a direct application course and includes an interview. Applications are currently taken through the Application Form below. Upon receiving your application form our Admissions Team will contact you to schedule your course interview.
There is no portfolio requirement to enrol on this course.
Please see specific information on the course requirements below:
Entry onto our Degree Programme is based upon a course interview and achieving a minimum of:
5x O6/H7s (O6 = 40 – 55% in a Leaving Certificate Ordinary subject / H7 = 30-40% in a Leaving Certificate Higher Level subject)
To include a minimum O6 or higher in Ordinary Leaving Certificate Maths
To include a minimum O6 or higher in Ordinary Leaving Certificate Irish or English
To achieve a full award in a FETAC Level 5/6 or HETAC Level 7 in Animation/Art/Media.
3x GCSE A-Level / NVQ Level 3 in Film/Media or similar
Students over the age of 23 years of age on 1st January of the year of the course is classified as a Mature Student. Mature applicants are advised to apply directly through the college using the ‘Apply now’ button below. Entry onto our Degree Programme is based upon a course interview. Applicants will be asked for a detailed CV. Applications should be made before the 31st August the year of the course.
Entry onto our Degree Programme is based upon a course interview. International Students below the age of 23 years of age will be required to submit High School Diploma Scripts and any additional Education Certifications. For applications whose first language is not English you will be asked for an original or certified true copy of one of the following:
- TOEFL Paper based 570 with a TWE (test of written English) score of 4.5.
- Computer based 233 with a score of 4.5 in the essay.
- Internet based 90 with a written score of 21.
- Cambridge Proficiency Grade C.
- Cambridge Advanced Grade A.
- IELTS Academic Version 6.5 with no individual band below 6.
Note: Students who do not satisfy Pulse College’s English language requirements for direct entry will be required to take an English language preparatory course before commencing studies. While the College does not offer an English language preparatory course, you will find this information from the Department of Education and Science’s official listing of recognised language schools.
General Course Requirements
- A proven interest in Art and/or Animation techniques and to display some interest in related creative media arts
- Basic knowledge of computers (Mac/PC, and audio software): helpful but not essential
Note: Applications from individuals with non-standard qualifications, relevant work or life experience will also be considered.
This course requires an interview as part of your applications. Please see the FAQ’s below for commonly asked questions regarding the interview process.
Where do the interviews take place?
The interviews are held in:
Pulse College, The Market Studios, Halston Street, Corner of Mary’s Lane, Dublin 7
How long will the interview be?
The interview will be typically 20–30 minutes long.
What should I bring?
If you could please bring:
– A copy of your C.V. that includes results of any music exams / tests you have completed to date. It should also include details of any groups / associations you have been a member of. It should also list your hobbies / interests
– It is a definite advantage to demonstrate your passion for animation, i.e. art portfolio or sketchbook, 3D modelling, design skills or making animation at home, although this is not a necessity
– A copy of your passport/drivers licence
– A copy of any previous education transcripts and certificates
It is a definite advantage to demonstrate your passion for animation, i.e. art portfolio or sketchbook, 3D modelling, design skills or making animation at home, although this is not a necessity.
How many people will be interviewing me?
The panel typically comprises 2-3 people.
Apart from the minimum requirements, what do they generally look for in a candidate?
Successful candidates have a strong, proven interest in this area. They are passionate about animation and are prepared to work very hard towards their goals.
Total Course Fee Per Year
€3,570 per year (2 years duration)
Flexible Payment Option
Deposit: €800 (payable upon acceptance onto the course, following interview. Please note; deposit is non-refundable)
Enrolment fee: €800 (payable in September)
Instalments: 4 payments of €492.50 (Nov – Feb)
2% PFL Charge is included in all of total course fees above. This charge is incurred to finance arrangements required under Part 6 of the Qualifications and Quality Assurance (Education and Training) Act, 2012 to ensure protection of enrolled learners.
*Please note that a Registration Fee of €250 is applicable each academic year in addition to the fees quoted above