BA Degree in Animation
Take the first step to becoming a professional animator! Pulse College is very excited to partner with Griffith College, Ireland’s largest independent third level institution, to deliver this brand new, unique and industry-focused BA Degree in Animation.
Pulse College’s BA Degree in Animation is developed and taught by practising industry professionals to ensure that you receive the very highest levels of training. A key part of the course involves producing a portfolio of work that will help you get into the exciting and growing Irish and international animation industry.
Studying at Pulse College will introduce you to valuable professional workflows and teach you everything from the basics of animation, 2D animation techniques, through to full 3D modelling. With the significant benefit of hands-on experience, you will be taught beyond the standard levels required by academic institutions. This practical experience is an essential element of our unique programme.
Class times are 20 hours per week, Monday to Friday with study spaces and extra tutoring available to provide to practice your skills.
Enrolling Now for September 2019
This course covers the full range of topics from drawing skills to 3D modelling, 3D lighting, character texturing, character animating, environmental modelling, animation rendering, and 2D animation, Comic Books and Sequential Art, Animation for Video Games.
A key aspect of this course is to produce a portfolio over the duration of the course that will help you to break into the dynamic and creative animation industry.
During the course, you will learn about:
- Animating in 2D
- Designing a character for 3D Modelling
- How to create a 3D character model
- How to add colour to your character
- Making your character move
- Developing storyboards for animation
- Creating an environment to house your character
- Camera and lighting effects to make your animation pop
- Life Drawing
- Comic Books and Sequential Art
- Animation for Video Games
Whether you want to be an animator, character designer for games, concept artist, or VFX animator, Pulse College can set you on the right track to achieving your goal.
Detailed Course Content
- 2D Digital Imaging 1
- Animation Principles & History
- Life Drawing
- Storyboarding and Layout
- 3D Modelling 1 (Characters and environments)
- 3D Rigging & Animation
- Texturing & Unwrapping
- Visual Culture & Theory 1
- 2D Digital Imaging 2
- Narrative & Storytelling
- Life Drawing for Animation
- 3D Modelling 2 (Characters & Video Games)
- 3D Advanced Rigging & Animation
- Special Effects, Compositing & Motion Graphics
- Sequential Art Design and Production (Comic Art and Production)
- Visual Culture & Theory 2
- Final Project
- 3D Sculpting & Modelling
- Videogames Tools & Environments
- Audio Production
- Entrepreneurship (Marketing for business)
Head of Games & Animation Department
David Williams is currently involved in PhD research in Gaming Methodologies for Technology Enhanced Learning and has an MA Learning and Teaching, a PGDip Learning and Teaching, a BSc(Hons) Computing in Multimedia Systems, a BSc Computing in Multimedia Programming and a Dip IT Network and System Administration. Prior to Pulse College, David worked with project management and interactive education. In the past decade his clients have listed some of the largest corporate network and IT solution providers in the world as well as the world’s largest search engine provider. Over recent years David has worked with multiple startup companies including accounting firms, film production and a variety of retailers, providing consultation, design and development solutions.
John O’Brien has worked as a level designer and later as team lead at Fierce Fun Games. John currently works as a freelance 3D artist. After achieving both a Bachelors and Masters degree in Game Design and Development, John moved into lecturing and has been a lecturer for the past four years. John teaches 3D modelling for characters and environments, texturing, and animating.
Eoghan Cowan has been working as a Concept Artist and Illustrator in the games industry for a number of years. He has worked with Clients such as Ubisoft, Square Enix, Fantasy Flight Games and Romero Games. After studying animation where he received full distinctions he went straight into one of the UKs leading AAA video game concept art outsourcing studios, Leading Light Conceptual Design. He has worked in-house in a number of studios and as a Freelance Concept artist with numerous clients around the world.
Barry Keating is a screenwriter and game writer with a number of produced credits to his name, including six produced features, video games and comic books. His credits include Mamula, starring Franco Nero (Django Unchained) and Kristina Klebe (Halloween), The Rift, a science fiction horror starring Katarina Cas (Wolf of Wall Street) and Ken Foree (Dawn of the Dead). Recently he has just finished writing the script for Steep, an open-world action sports title for Ubisoft due for release in December 2016. Other game credits include Gun Commando for RipStone, Gods of Rome for Gameloft and WipEout 2048 for Sony Computer Entertainment’s Studio Liverpool, as well as a number of other unannounced projects.
Cormac McCabe is an animator working in Dublin. He graduated from Ballyfermot College with an Honours Degree in Animation in 2010 and has been working primarily in Boulder Media Limited since, working on projects for clients such as Disney XD and CBBC. He has worked as an animator in Adobe Flash, Toon Boom Harmony, and Autodesk 3DS Max. He is currently working as a rigger in Toon Boom Harmony.
Joseph’s recent work was with ScreenScene, Dublin producing environments for an upcoming TV series Black Sail season 4. For several years he worked in the USA as a background artist with companies such as 20th Century Fox, DIC, Saban and MGM and went on to work as a 3d modeller and texture artist and predominantly created high end cinematic’s for games and created models for characters, environments and props. To date Joseph has shipped games such as Saints Row 3, Wrestling Mania 2, Spyro: Cynder’s revenge – (commercial), Spyro: Eternal Nights and Silent Hill 3 for e3.
Harry studied Film Production in Pulse College, Dublin, graduating in 2012. Since then, Harry has been involved in the production and editing of a diverse array of projects, including short films and documentaries, weddings and live events, promotional videos and feature films.
Dr. Keith Bailey
Keith Bailey is all-Ireland’s only Apple Certified Master Trainer and Adobe Certified Instructor in Premiere Pro and After Effects. He is uniquely placed to inform on current workflow trends and the best way to utilise Apple’s Final Cut Pro X, Motion and Compressor or Adobe’s powerful Creative Cloud applications whether you are a student, standalone designer, education professional or broadcast editor. His knowledge of workflows and round-tripping through the various post-production software products brings a holistic approach to training delivered by him. He continues to in-source edit and animation jobs for corporate video and broadcast television clients as it allows him the opportunity to apply the best-practice techniques he evangelises in his classes. In 2014, Keith was appointed an Adobe Community Professional for the UK/Ireland charged with sharing his product expertise with the world-wide Adobe community.
Basil Lim is the Art Director at BitSmith Games in Dublin, Technical Artist for Janeious Games and holds a Masters in Creative Digital Media. He has worked on multiple titles published on various platforms both digital and physical and has received awards in Visual Design Excellence and Visual Engineering. Basil is responsible for defining and producing the art style of bitSmith Games’ projects where he is currently hard at work on their next title FrankNJohn. Basil teaches Game Design, 3D Game Art and Animation at Pulse College.
Eoin is an award winning entrepreneur and graduate of Trinity College Dublin. He is the lecturer for Entrepreneurship for 2nd Year Games Development in Pulse College. Throughout his career Eoin has both partnered and consulted for various companies across a range of services including; corporate banking, hospitality and media & entertainment. Currently Eoin is writing a graphic novel detailing the life and exploits of William Lamport funded by a grant by South Dublin County Council.
Jen Carey is a game maker, filmmaker and writer. She has worked in a variety of games companies including Playfirst and Havok and currently works as an independent game developer. She tends towards analog games, and digital games with a narrative focus. As well as making games, Jen writes and directs short films and is a board member of Imirt: The Irish Game Makers Association where she works to progress and promote games made in Ireland.
In line with national policy, graduates from the level 7 programme would be eligible to progress to postgraduate programmes at level 8.
Graduates may wish to further extend their industry-based professional qualifications as new technologies and developments emerge.
Course Start Dates
21st September 2020
This course is a direct application course and includes an interview. Applications are currently taken through the Application Form below. Upon receiving your application form our Admissions Team will contact you to schedule your course interview.
There is no portfolio requirement to enrol on this course.
Please see specific information on the course requirements below:
Entry onto our Degree Programme is based upon a course interview and achieving a minimum of:
5x O6/H7s (O6 = 40 – 55% in a Leaving Certificate Ordinary subject / H7 = 30-40% in a Leaving Certificate Higher Level subject)
To include a minimum O6 or higher in Ordinary Leaving Certificate Maths
To include a minimum O6 or higher in Ordinary Leaving Certificate Irish or English
To achieve a full award in a FETAC Level 5/6 or HETAC Level 7 in Animation/Art/Media.
3x GCSE A-Level / NVQ Level 3 in Film/Media or similar
Students over the age of 23 years of age on 1st January of the year of the course is classified as a Mature Student. Mature applicants are advised to apply directly through the college using the ‘Apply now’ button below. Entry onto our Degree Programme is based upon a course interview. Applicants will be asked for a detailed CV. Applications should be made before the 31st August the year of the course.
Entry onto our Degree Programme is based upon a course interview. International Students below the age of 23 years of age will be required to submit High School Diploma Scripts and any additional Education Certifications. For applications whose first language is not English you will be asked for an original or certified true copy of one of the following:
- TOEFL Paper based 570 with a TWE (test of written English) score of 4.5.
- Computer based 233 with a score of 4.5 in the essay.
- Internet based 90 with a written score of 21.
- Cambridge Proficiency Grade C.
- Cambridge Advanced Grade A.
- IELTS Academic Version 6.5 with no individual band below 6.
Note: Students who do not satisfy Pulse College’s English language requirements for direct entry will be required to take an English language preparatory course before commencing studies. While the College does not offer an English language preparatory course, you will find this information from the Department of Education and Science’s official listing of recognised language schools.
General Course Requirements
- A proven interest in Art and/or Animation techniques and to display some interest in related creative media arts
- Basic knowledge of computers (Mac/PC, and audio software): helpful but not essential
Note: Applications from individuals with non-standard qualifications, relevant work or life experience will also be considered.
This course requires an interview as part of your applications. Please see the FAQ’s below for commonly asked questions regarding the interview process.
Where do the interviews take place?
The interviews are held in:
Pulse College, The Market Studios, Halston Street, Corner of Mary’s Lane, Dublin 7
How long will the interview be?
The interview will be typically 20–30 minutes long.
What should I bring?
If you could please bring:
– A copy of your C.V. that includes results of any music exams / tests you have completed to date. It should also include details of any groups / associations you have been a member of. It should also list your hobbies / interests
– It is a definite advantage to demonstrate your passion for animation, i.e. art portfolio or sketchbook, 3D modelling, design skills or making animation at home, although this is not a necessity
– A copy of your passport/drivers licence
– A copy of any previous education transcripts and certificates
It is a definite advantage to demonstrate your passion for animation, i.e. art portfolio or sketchbook, 3D modelling, design skills or making animation at home, although this is not a necessity.
How many people will be interviewing me?
The panel typically comprises 2-3 people.
Apart from the minimum requirements, what do they generally look for in a candidate?
Successful candidates have a strong, proven interest in this area. They are passionate about animation and are prepared to work very hard towards their goals.
Study Mode: Full-Time
Irish/EU living in Ireland: EUR 8,823*
*The fees above relate to Year 1 fees only. 2% PFL Charge of €173 included in Total Fee Per Year
Flexible Payment Option
Deposit: €800 (payable upon acceptance onto the course, following interview)
Enrolment Fee: €3,500 (payable by September)
Instalments: 4 monthly payments of €1130.75 (Oct – Jan)
Year 2 Course Fees: €8415
Year 3 Course Fees: €8415
International / EU (living outside of Ireland)
Study Mode: Full-Time
Non-EU Living in Ireland or abroad: Please refer to Griffith’s Non-EU Tuition Fees section.
EU Living Abroad: EUR 9,639*
*The fees above relate to Year 1 fees only. 2% PFL Charge of €189 included in Total Fee Per Year. Please note that a Registration Fee of €250 is applicable each academic year in addition to the fees quoted above for International & EU (living outside of Ireland Students).