Certificate in Animation (Full Time)
Take the first step to becoming a professional animator
Pulse College’s Level 6 Certificate in Animation is developed and taught by practising industry professionals to ensure that you receive the very highest levels of training. A key part of the course involves producing a portfolio of work that will help you get into the exciting and growing Irish and international animation industry.
Studying at Pulse College will introduce you to valuable professional workflows and teach you everything from the basics of animation through to full 3D modelling. With the significant benefit of hands-on experience, you will be taught beyond the standard levels required by academic institutions. This practical experience is an essential element of our unique programme.
Enrolling Now for September 2019 Start
[This course is currently subject to validation]
This course covers the full range of topics from preproduction, production, and postproduction in 2D and 3D animation, as well as the theory behind animation to create an in-depth understanding of the work you do.
During the course, you will learn about:
- The history and theory of animation
- Sequential art design and production
- Life drawing
- Storyboarding and layout
- Character modelling
- Unwrapping and texturing 3D objects
- 3D rigging and animation
- 2D asset creation and animation
- Creating 3D assets for games
- Audio Production
- Life Drawing for Animation
- Videogame Tools
- Narrative and Storytelling
Detailed Course Content
MODULE 1: Animation Studio 1
- Explore the history and development of animation
- Introduction to the 12 principles of animation
- Create simple biped 3D characters for animation
- Texture, rig, and animate 3D characters
MODULE 2: Life Drawing
- Line and contour drawing techniques
- Tonal value in creating the human form
- Gesture drawing
- Skeletal and muscular structure
MODULE 3: Narrative and Storytelling
- Creating a consistent narrative
- Theories and methods of storytelling
- Constructing and evolving a story
MODULE 4: Animation Studio 2
- Rigging 3D characters for use in animation
- Topology and weight painting
- Keyframe animation and the graph editor
- Create biped and quadruped 2D characters for animation
- Use animation principles to augment 2D animation
MODULE 5: Storyboarding and Layout
- Defining a storyboard
- Explore the different types of storyboards, techniques, and methodologies
- Designing storyboards for animation
MODULE 6: Texturing and Unwrapping
- Unwrapping different types of 3D models
- Creating multiple texture maps
- Explore a variety of map types and their purposes
- Texturing characters and scenes
John O’Brien has worked as a level designer and later as team lead at Fierce Fun Games. John currently works as a freelance 3D artist. After achieving both a Bachelors and Masters degree in Game Design and Development, John moved into lecturing and has been a lecturer for the past four years. John teaches 3D modelling for characters and environments, texturing, and animating.
Eoghan Cowan has been working as a Concept Artist and Illustrator in the games industry for a number of years. He has worked with Clients such as Ubisoft, Square Enix, Fantasy Flight Games and Romero Games. After studying animation where he received full distinctions he went straight into one of the UKs leading AAA video game concept art outsourcing studios, Leading Light Conceptual Design. He has worked in-house in a number of studios and as a Freelance Concept artist with numerous clients around the world.
Barry Keating is a screenwriter and game writer with a number of produced credits to his name, including six produced features, video games and comic books. His credits include Mamula, starring Franco Nero (Django Unchained) and Kristina Klebe (Halloween), The Rift, a science fiction horror starring Katarina Cas (Wolf of Wall Street) and Ken Foree (Dawn of the Dead). Recently he has just finished writing the script for Steep, an open-world action sports title for Ubisoft due for release in December 2016. Other game credits include Gun Commando for RipStone, Gods of Rome for Gameloft and WipEout 2048 for Sony Computer Entertainment’s Studio Liverpool, as well as a number of other unannounced projects.
Cormac McCabe is an animator working in Dublin. He graduated from Ballyfermot College with an Honours Degree in Animation in 2010 and has been working primarily in Boulder Media Limited since, working on projects for clients such as Disney XD and CBBC. He has worked as an animator in Adobe Flash, Toon Boom Harmony, and Autodesk 3DS Max. He is currently working as a rigger in Toon Boom Harmony.
Joseph’s recent work was with ScreenScene, Dublin producing environments for an upcoming TV series Black Sail season 4. For several years he worked in the USA as a background artist with companies such as 20th Century Fox, DIC, Saban and MGM and went on to work as a 3d modeller and texture artist and predominantly created high end cinematic’s for games and created models for characters, environments and props. To date Joseph has shipped games such as Saints Row 3, Wrestling Mania 2, Spyro: Cynder’s revenge – (commercial), Spyro: Eternal Nights and Silent Hill 3 for e3.
Harry studied Film Production in Pulse College, Dublin, graduating in 2012. Since then, Harry has been involved in the production and editing of a diverse array of projects, including short films and documentaries, weddings and live events, promotional videos and feature films.
Dr. Keith Bailey
Keith Bailey is all-Ireland’s only Apple Certified Master Trainer and Adobe Certified Instructor in Premiere Pro and After Effects. He is uniquely placed to inform on current workflow trends and the best way to utilise Apple’s Final Cut Pro X, Motion and Compressor or Adobe’s powerful Creative Cloud applications whether you are a student, standalone designer, education professional or broadcast editor. His knowledge of workflows and round-tripping through the various post-production software products brings a holistic approach to training delivered by him. He continues to in-source edit and animation jobs for corporate video and broadcast television clients as it allows him the opportunity to apply the best-practice techniques he evangelises in his classes. In 2014, Keith was appointed an Adobe Community Professional for the UK/Ireland charged with sharing his product expertise with the world-wide Adobe community.
Stephen is a freelance storyboard artist with a passion for visual storytelling. He holds an Honours degree in animation from IADT where he focused on character animation and storyboarding, writing his thesis on the latter. He produces work for live action projects as well as animation. In addition to producing boards for shorts and feature films, Stephen has storyboarded commercially for clients including Google, Bulmers, Trocaire and Lidl.
This course is a direct application course and includes an interview. Applications are currently taken through the Application Form below. Upon receiving your application form our Admissions Team will contact you to schedule your course interview.
There is no portfolio requirement to enrol on this course.
Please see specific information on the course requirements below:
Entry onto our Certificate Programme is based upon a course interview and achieving a minimum of:
5x O6/H7s (O6 = 40 – 55% in a Leaving Certificate Ordinary subject / H7 = 30-40% in a Leaving Certificate Higher Level subject)
To include minimum O6 or higher in Ordinary Leaving Certificate Maths
To include minimum O6 or higher in Ordinary Leaving Certificate Irish or English
To achieve a full award in a FETAC Level 5/6 or HETAC Level 7 in Animation/Art/Media.
3x GCSE A-Level / NVQ Level 3 in Film/Media or similar
Students over the age of 23 years of age on 1st January of the year of the course is classified as a Mature Student. Mature applicants are advised to apply directly through the college using the ‘Apply now’ button below. Entry onto our Degree Programme is based upon a course interview. Applicants will be asked for a detailed CV. Applications should be made before the 31st August the year of the course.
Entry onto our Degree Programme is based upon a course interview. International Students below the age of 23 years of age will be required to submit High School Diploma Scripts and any additional Education Certifications. For applications whose first language is not English you will be asked for an original or certified true copy of one of the following:
- TOEFL Paper based 570 with a TWE (test of written English) score of 4.5.
- Computer based 233 with a score of 4.5 in the essay.
- Internet based 90 with a written score of 21.
- Cambridge Proficiency Grade C.
- Cambridge Advanced Grade A.
- IELTS Academic Version 6.5 with no individual band below 6.
Note: Students who do not satisfy Pulse College’s English language requirements for direct entry will be required to take an English language preparatory course before commencing studies. While the College does not offer an English language preparatory course, you will find this information from the Department of Education and Science’s official listing of recognised language schools.
General Course Requirements
- A proven interest in Art and/or Animation techniques and to display some interest in related creative media arts
- Basic knowledge of computers (Mac/PC, and audio software): helpful but not essential
Note: Applications from individuals with non-standard qualifications, relevant work or life experience will also be considered.
This course requires an interview as part of your applications. Please see the FAQ’s below for commonly asked questions regarding the interview process.
Where do the interviews take place?
The interviews are held in:
Pulse College, The Market Studios, Halston Street, Corner of Mary’s Lane, Dublin 7
How long will the interview be?
The interview will be typically 20–30 minutes long.
What should I bring?
Bring a C.V.. It should also include details of any groups / associations you have been a member of. It should also list your hobbies / interests.
It is a definite advantage to demonstrate your passion for animation, i.e. art portfolio or sketchbook, 3D modelling, design skills or making animation at home, although this is not a necessity.
How many people will be interviewing me?
The panel typically comprises 2-3 people.
Apart from the minimum requirements, what do they generally look for in a candidate?
Successful candidates have a strong, proven interest in this area. They are passionate about animation and are prepared to work very hard towards their goals.
Study Mode: Full-Time
Irish/EU living in Ireland: EUR 8,619*
*The fees above relate to Year 1 fees only. 2% PFL Charge of €169 included in Total Fee Per Year
Flexible Payment Option
Deposit: €800 (payable upon acceptance onto the course, following interview)
Enrolment Fee: €3,500 (payable by September)
Instalments: 4 monthly payments of €1,079.75 (Oct – Jan)
Year 2 Course Fees: €8,415
Year 3 Course Fees: €8,415
International / EU (living outside of Ireland)
Study Mode: Full-Time
Non-EU Living in Ireland or abroad: Please refer to Griffith’s Non-EU Tuition Fees section.
EU Living Abroad: EUR 9,639*
*The fees above relate to Year 1 fees only. 2% PFL Charge of €189 included in Total Fee Per Year. Please note that a Registration Fee of €250 is applicable each academic year in addition to the fees quoted above for International & EU (living outside of Ireland Students).