Narrative Design for Video Games


Faculty: Games
Duration: 10 Weeks – Tues & Thurs 6:30pm – 9pm
Delivery: Online
Level: Diploma
Start Date: June 25th 2024
Course Director: Kevin Adanan
Fees: €600
Certification: Pulse College Cert


This online Narrative Design course is intended for beginners and veteran game designers interested in creating compelling stories for video games. This course will cover the theory and software tools used to develop your narrative ideas into entertaining and meaningful stories.

While writing for games certainly involves putting words to paper, it also requires Narrative Designers to be aware of the interactive nature of storytelling in games, something which is both a unique characteristic and a rewarding challenge of the medium.

Whether you’re interested in exploring narratives for single-player or multiplayer games, or dramatic or lighthearted experiences, if you desire to bring stories to life in games, knowledge of specific skills, practices, and theories will aid you in this journey. Regardless of the development team you find yourself contributing to (indie, AAA, or a personal project), this course lays the foundations necessary for transforming a story idea into a video game narrative.

By the end of the course, you will have created a range of material ready to put directly into your writing portfolio with the knowledge of the following steps you will need to break into the industry.

Titles such as The Witcher 3: Wild Hunt, Halo: The Master Chief Collection, and Super Mario Odyssey enjoy critical acclaim and financial success, thanks largely to the way these games combine innovative gameplay with engaging stories. Likewise, developers of massively popular live-service games like Fortnite, Apex Legends, and Clash Royale invest heavily in fleshing out their respective game worlds with rich lore. Indie darlings like Braid, Shovel Knight, and The Binding of Issac also demonstrate the importance of marrying unique game mechanics with memorable characters and themes.

Narrative Theory
Narrative Theory
  • Defining Narrative Design
  • Mythic Story Structure
  • Multifaceted Narrative Design
  • Putting Yourself in Players’ Shoes
Narrative Industry
Narrative Industry
  • The Narrative Pipeline
  • Working in the Industry
  • The Writer’s Room and Feedback
  • Breaking into the Industry and Staying in the Industry
Narrative Tools
Narrative Tools
  • Essential Narrative Documentation
  • Scriptwriting Software
  • Branching Narrative Templates
  • Unreal Engine


Jesse Baule is a Lead Narrative Designer & Game Writer with over ten years of experience in the entertainment industry. After completing his studies at Vancouver Film School, he went on a quest to create compelling stories for PC, console, and mobile games, as well as films. He feels blessed to work in an industry he loves, where he continues working as a Game Writer, Narrative Designer, & Screenwriter for AAA and indie game developers, along with filmmakers.

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This course is suitable for anyone with an interest in narrative storytelling for video games. No previous experience is required.

Upon receiving your application form our Admissions Team will be in contact to discuss securing your course place.

Educational Requirements

No industry experience is required and applicants may be accepted without formal academic qualifications.


There is no interview application for this course.


Irish / EU (Residing in Ireland)

Price: €600*

*€200 deposit required to secure place.

Please note: Fees are non-refundable

International / EU (living outside of Ireland)

Price: €600

**Please note: Fees are non-refundable