3D Environmental Design


Faculty: Games
Duration: 12 Weeks
Delivery: Online
Levels: Certificate
Start Date: TBC
Course Director: Kevin Adanan
Fees: €600
Certification: Pulse College Certificate


Are you a 3D artist who can’t quite break into the industry? This is the course for you! This 12 week online 3D environmental design course suits experienced game artists looking to break into the 3D games industry or people who wish to learn about the 3D environment artist methods and workflow. Learn how to come up with concepts for a level, how to block the environment out, 3D modelling with effective shape design, how to make tileable materials, properly texture an asset, level build in Unreal Engine 5 and add finishing touches like lighting and post processing details.

After 12 weeks students will be leaving with a full 3D environment, started from scratch and presented to industry standards. Portfolio images displaying various 3D assets created throughout the course. Knowledge of the entire 3D artist workflow; referencing/ creating ideas, 3D modelling, texturing, level building in engine, lighting, post processing and theories on various industry tips, tricks and practices using the following software: Maya, Pure Ref, Substance Painter, Substance Designer, Photoshop and Unreal Engine 5.

Week 1


Week 2


Week 3

Blockout / Modelling

Week 4

Hero Asset Development

Week 5-6

Advanced UV Unwrapping

Week 7-8


Week 9

Level Building

Week 10


Week 11

Post Processing

Week 12


Tutor – James Brady

Lead Environment Artist at Gunzilla Games

James Brady is a Lead Environment Artist at Gunzilla Games from Co.Monaghan with 9 years in the games industry, located in Longford, Ireland who has worked on both Triple A and Indie titles among Xbox, PlayStation, Switch and PC platforms. James has worked on games such as GTA Online, Red Dead Redemption 2, Halo Infinite, Dying Light 2, Judas, Hitman 2, Ghostbusters, Killing Floor 3 and more. James has been using Unreal Engine for seven years of his time in industry, with the last two years focused in Unreal Engine 5.

He has also been featured in Magazines such as 3D Artist, 3D World and Imagine FX along with many Podcast interviews online and really enjoys supporting the growth of budding talent, wanting to get into Games Industry. He is apart of the educational online platform, The Rookies and loves to play guitar and fly drones in his spare time.

Website: https://bradyart.xyz/
Linkedin: https://www.linkedin.com/in/bradyartxyz/
MobyGames: https://www.mobygames.com/person/946453/james-brady/


Students that have completed the course have gone on to work for Ubisoft, Boulder media, Mavrix Virtual Events, EGG Post Production and Dimension 88.

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This course is a direct application course. Applications are currently taken through the Application Form below. Upon receiving your application form our Admissions Team will be in contact. No industry experience is required and applicants may be accepted without formal academic qualifications. If you wish to gain further insight into what this course has to offer, please don’t hesitate to contact us.

Start Date:

Saturday 8th June 2024
12 Week Course:
2pm-5.30pm on Saturdays and 6-8.30pm on Wednesdays.


Required software list include :

  • 3DsMax
  • Substance painter/designer
  • Photoshop
Interview Process

There is no interview application for this course but we would be delighted to invite you in for a private tour of our campus; to meet our course lecturers and gain further insight into what our course has to offer.


Irish / EU (Residing in Ireland)


*€200 deposit required to secure place
Please note: Fees are non-refundable
International / EU (living outside of Ireland)

*Full Payment Required to Confirm Place
**Please note: Fees are non-refundable